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Flash talk

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by JuliannaKunstler.com

GALLERY

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STEPS

Really simple....

Open a new file in Flash (ActionScript3)

Adobe Flash head drawing

Draw a face.

Simple...

Select all and group it (Modify > Group)

Adobe Flash eye symbol

Two eyes? Way too many.... We could do with just one symbol to use for both eyes. Why?

Because if we animate a symbol, all its properties will be applied to all instances (copies of the symbol).

Saves us time.....

Draw an eye (use object setting). To modify it - double-click on the eye at enter Object Editing mode)

Adobe Flash movie clip

Convert the eye to symbol. (F8)
ATTENTION!!!!
Use Movie Clip type.

What is the difference between a Graphic symbol and a Movie Clip symbol?

Graphic symbol is for simple (GIF-like) animations.

Movie- Clip symbols have their own controllable timeline. A movie clip will run on its own as you can move it around and animate it, but it will play out independently of your other animation.

eye

Open your Library.

Your eye symbol should be there.

Drag another instance onto the face.

Flip it: Modify > transform > Flip Horizontal

Position the eyes where you want.

mouth movie clip

Draw a mouth.

Again, use Object drawing mode.

mouth movie clip

Convert it to Symbol (F8).

Choose Movie Clip type.

Click OK.

Now you have 2 symbols in your Library.

Adobe Flash animation

Time to make the eyes to blink.

To animate a symbol - we need to get to Symbol's timeline.

Yes, each symbol has its own timeline. Hey, that's how you animate them....

To get there - just double click on the symbol in the Library panel.

You will also see an indicator next to the Scene tab that you are inside the symbol timeline.

Adobe Flash

All changes will be applied to all its instances (in our case - both eyes).

First - we need to add 3 keyframes (F6).

Adobe Flash animation

In the middle frame - change the eye look.

Most of the time you just remove the pupils and add eyelashes at the bottom.

Make sure you do not move it around, otherwise the eye will be jumping in your animation

That's it!!!!

No tweening necessary....

File > Save

Control > Test Movie

Adobe Flash

Repeat the steps with the mouth

Open Mouth Symbol timeline (double-click on the symbol in the library).

Adobe Flash

Now - timing....

We want to alter open and closed mouth images.

Create keyframes at frames: 20, 27, 34, 54, 63

Then replace closed mouth image with an open mouth image in every other keyframe (20, 34, 63)

Adobe Flash

Add an eyebrow.

Adobe Flash

Convert it to Symbol.

Adobe Flash

To get to Symbol editing mode you can also double-click on the instance.

You will be seeing the instance in place for better reference.

Adobe Flash

Add 4 more keyframes.

Move the eyebrow up at 3rd keyframe.

Adobe Flash

Shape tween on both sides of it.

Adobe Flash

This is your Library panel.

You should have 3 symbols.

Each one of them is animated.

File > Save.

Control > Test Movie.

 

DONE!!!!!!

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