Texture Wrapping
Use any 3 textures from the list below.
Fill in each section of the cylinder with these textures.

Textures should look real and support the 3D quality of the form.
Use value changes, contrasts, element bending, and other techniques for a "wrap-around" effect.
Start with planning out the textures layouts.
Are there any grids necessary.
Where is the light source?
Start with the darkest areas first.
Review the steps here: