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adding depth

Adding depth to coloring (3-D)

To color a shape with a three-dimensional effect - you need to understand how light reflects off a surface of an object, and then follow a simple four-step coloring technique.

When light hits an object, it bounces off it - this is how we see colors, the light also bounces off the surrounding objects and reflects off all surfaces.

Think about how light is reflected from a surface that is facing a light source, making that area appear lighter. Usually these areas are the highest or most prominent. Areas that are further away from the light source are darker. Determining where a light source is enables you to know where to add shading.

Take a look at the Chiaroscuro effect:

  1. Highlight is the lightest area of an object. This is where direct light hits the surface.
  2. Light - as the surface curves, it does not get as much light, so value becomes slightly darker.
  3. Shadow - once the surface curves away from the light source, it does not receive any direct light, but it does get some indirect light from the surroundings - that's why it is not completely black.
  4. Reflected light is light that is bounced off the surfaces (surroundings), making the value slightly lighter.
  5. Cast shadow is the darkest value, but further it is from the object - lighter it gets.



oval/crescent shaped pattern


rectangular shaped pattern


triangular shaped pattern

Use chiaroscuro shading pattern when coloring. It can be applied to any form.

When you shade (color) objects that are not placed into any surrounding space (illustration of a flower, design, etc) - you can skip the reflected light area as there are no surface to bounce the light off, there will not be a drop shadow either for the same reason. But you definitely need to have the main three: highlight, light, shadow.


When you shade a cube, a prism, or a pyramid:

highlight (1) gets direct light and is lightest at the area of biggest contrast;

light (2) gets light "at an angle";

shadow (3) does not get any light and is the darkest next to the area of biggest contrast;

reflected light (4) gets bounced light;

drop shadow (5) is the darkest next to the object.

Any complex form can be broken down into basic shapes. Once you understand the technique, you can apply the steps to any part of your design.

Each color has its dark and light variations. Use these variations to shape the object that you are coloring.

Same rule applies to colored pencils - you can add volume to any shape that you are coloring!

More information is here.