art 1 | art 2 | drawing&ptg | comp. graphicss | adv. comp. graphics | visual literacy | ceramics I | ceramics II | sculpture&jewelry | art history
 
ROOM in 1 point perspective
all ART-I lessons

Project steps

Start with creating a grid in perspective. Once you have a grid in place - it will make more sense to where and how to place other objects.

Remember, you can do all your measurements on the picture plane.

1 point perspective basics here

Place a HORIZON LINE with
a VANISHING POINT on it.

Remember, that this is your eye level - so don't put too high (unless you are a giant) or too low (unless you are a mouse).

Connect all your marks to the vanishing point.

The lines should be super thin and light. Remember: these are help lines - you don't want them to overpower your drawing.

Decide where you want to place the "back" wall.

Important:

A corner mark on your picture plane should go into a corner on your back wall.

 

 

Back wall should be a rectangle.

Remember: all surfaces that are parallel to your picture plane do not get distorted in 1 point perspective!

 

Use "checkerboard method" to divide the floor into tiles.

Detailed instructions are here

Draw a diagonal line from one corner to another

Draw a horizontal line through every point where diagonal crosses the receding lines.

Draw vertical lines for the walls grid.

Start at the bottom corners.

Once the grid is done - think of what you want to place inside the room: architectural details, columns, windows, doors, tables, etc.

It always helps to sketch the ideas.

To place a basic form - cube - start with the front side. Use floor tiles for corners.
You can slightly shade the floor area to define the size of the cube.

Connect the top 2 corners with the vanishing point.

You do not have to do that for the 2 bottom corners because..... you have a floor grid.... and you already know what the bottom dimensions are.

Complete the rest of the sides.

If you are getting confused at this point - check the 1 point perspective basics here again!

Here is your cube.
Use the grid to place other objects and details.

REMEMBER:

In your entire picture

all horizontal lines, that are parallel to your picture plane - stay horizontal.

All vertical lines stay vertical!

All lines, that are parallel to the sides of the room (in real life) - become receding lines and go to the vanishing point.

No exeptions!!!!!

Continue adding details and shadings.

Have fun with it!

 

 

 

top

home | my art | my ceramics | my graphics and cards | my paintings | art lessons online | resources | school art classes | art 1 | art 2 | computer graphics | adv.comp.graphics | visual lit | drawing & painting | ceramics 1 | art history | contact | privacy policy